Modeling Spotlight: Karist Angel Keepers
Posted on Sunday Jan 07, 2018 at 05:00pm in Tutorials
- by Iain Wilson
The Karist Angel Keeper has added his goad-wielding distinctiveness to the Karist Enclave model collection, and so this seemed a good opportunity to grab a few and have at them with the exacto knife and superglue.
An addition to the new resin range for Maelstrom's Edge, the Angel Keeper comes supplied with his angel goad and grenade launcher.
Assembly is really simple: Glue feet to base, glue head to neck, glue hands to arms. The goad also has a separate piece for the blade end, which sockets onto a convenient pointy end on the shaft.
The more eagle-eyed rules watchers may have noticed that both weapons are held in hand, but the Keeper actually comes with both by default. This allowed for players to choose which would be held in hand while still keeping the parts count down for practical purposes, and rules-wise isn't an issue since we can assume that all default gear exists whether it is specifically shown or not. If, like me, you do prefer to have all of your models' gear modeled, this isn't a difficult task.
If you have modeled your Keeper with goad in hand, just grab a spare grenade launcher from the Faction Expansion Sprue and glue it onto his back beside his pouch.
If you prefer to have the grenade launcher at the ready, you can use a piece of 1.6 mm diameter plastic rod to replace the shaft. Here, I've also removed the detail piece from the bottom, to be reattached onto the new shaft.
You can also use a shaft from the Cybel Glaive on the Faction Expansion Sprue.
OK, but what if you want both weapons in hand, you say?
Luckily, resin cuts really easily, so the easy option here is to carefully remove the left hand from the stock of the grenade launcher - just trim it down to a flat surface and file it smooth if necessary.
For the goad, cut through the shaft either side of the right hand, and then reattach the bottom of the shaft to the top.
For a slightly more complex (but more hardcore!) alternative, why not combine the two weapons into one?
Take a grenade launcher from the Faction Expansion sprue, cut off the pistol grip and trim down the stock so that it is level with the bottom of the ring around the muzzle.
Trim down the back side of the goad blade so that it is flat, and cut a small, flat inset into the end of the goad shaft where the blade normally attaches.
Then glue the back end of the grenade launcher to the goad shaft, and the goad blade to the stock of the grenade launcher.
The Keeper's head has the same ball joint neck as most of the rest of the Karist range, so you can easily swap in different heads to either customise your Keeper a little, or use the model as a specialist in a Karist Trooper or Praetorian unit. The below model has a head from a Karist Heavy Trooper.
You can also create unit champions by swapping out or modifying the weapons. Below, I've filed down the shoulder pads and added Karist Trooper pads over the top, and used a head and cybel blades from the Faction Expansion sprue to create a Praetorian Tetrarch.
What have you done with your Angel Keepers? We would love to see your creations on the Comm Guild Facebook page!
To pick up the Angel Keeper, or any of the rest of the Maelstrom's Edge model range, visit the webstore here.
For other Maelstrom's Edge modeling articles, including tutorials and walkthroughs of a wide range of different building and miniature projects, check out the article roundup here