Entries tagged [homebrew]
Revised Homebrew Broken Unit rules!
Posted on Thursday Oct 10, 2024 at 05:00pm in Gaming
- by Iain Wilson
Continuing my homebrew unit updates, I have now revised my Broken units from V1!
As with the Epirian and Karist units, these units are converted from assorted Maelstrom's Edge parts, or modified models from other games. To duplicate them, you can find the original modeling articles by following the links below, or you can choose to use whichever other appropriate models you have to hand. Note that as these are unofficial rules, you should ensure that you discuss it with your opponent before using them, to make sure they're familiar with and ok with them!
Download the rules PDF from the V2 Trial Rules page here, and check the links below for the original modeling articles for each unit!
Gnolti Longhorn - an older, wiser Gnolti in a command role.
Gnolti Berserker - a rampaging Gnolti driven into a frenzy by the madness of war.
Pa'ku Heavy Mortar - an alternate rules page for the Pa'ku Artillery unit, adding a heavy mortar option.
Skyboarders - Rabble troops equipped with hoverboards.
Jet Pa'ku - A gun-toting, boostpack-wearing Pa'ku, originally just built for the fun of it, but I couldn't resist giving it rules!
Attack Buggy - a light assault vehicle made from a Mantic Marauder vehicle.
Broken Raider - This one I don't have a conversion built for - these rules were originally put together for the V1 Trial Transport rules article. Feel free to use whatever light truck or buggy models seem like a good fit!
To build your own force of ramshackle, kit-bashed doom, grab some Broken models or STL files from the Maelstrom's Edge webstore here!
What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!
For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here. And while you're there, grab a copy of the Maelstrom's Edge V2 Beta rules!
Continuing my homebrew unit updates, I have now revised my Broken units from V1!
As with the Epirian and Karist units, these units are converted from assorted Maelstrom's Edge parts, or modified models from other games. To duplicate them, you can find the original modeling articles by following the links below, or you can choose to use whichever other appropriate models you have to hand. Note that as these are unofficial rules, you should ensure that you discuss it with your opponent before using them, to make sure they're familiar with and ok with them!
Download the rules PDF from the V2 Trial Rules page here, and check the links below for the original modeling articles for each unit!
Gnolti Longhorn - an older, wiser Gnolti in a command role.
Gnolti Berserker - a rampaging Gnolti driven into a frenzy by the madness of war.
Pa'ku Heavy Mortar - an alternate rules page for the Pa'ku Artillery unit, adding a heavy mortar option.
Skyboarders - Rabble troops equipped with hoverboards.
Jet Pa'ku - A gun-toting, boostpack-wearing Pa'ku, originally just built for the fun of it, but I couldn't resist giving it rules!
Attack Buggy - a light assault vehicle made from a Mantic Marauder vehicle.
Broken Raider - This one I don't have a conversion built for - these rules were originally put together for the V1 Trial Transport rules article. Feel free to use whatever light truck or buggy models seem like a good fit!
To build your own force of ramshackle, kit-bashed doom, grab some Broken models or STL files from the Maelstrom's Edge webstore here!
What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!
For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here. And while you're there, grab a copy of the Maelstrom's Edge V2 Beta rules!
Maelstrom's Edge V2 - Updated Thunderbolt Sentry Drone
Posted on Friday Oct 21, 2022 at 05:00pm in The Epirian Foundation
- by Iain Wilson
Alongside the slowly expanding Maelstrom's Edge model range and associated rules, we have from time to time released additional unofficial rules to accompany conversions or kitbashes of models borrowed from other ranges. When we tracked down the PDC Gaming gun carriage and added it to the webstore, we also released some rules to use it in your Epirian force as a Thunderbolt Sentry Drone. This week, we have updated the Thunderbolt rules for use in Maelstrom's Edge V2!
Thunderbolt Sentry Drones add some heavy firepower to Epirian forces, trundling around the battlefield and laying waste to enemy units with a range of different heavy weapons.
You can download the updated rules page for the Thunderbolt Sentry Drone along with the Maelstroms' Edge V2 Beta rules from the website here!
The Thunderbolt is a vehicle, and follows the rules for Large Models. Note that the section on page 27 of the Beta Rules entitled 'DIRECTIONAL MOVEMENT' has been removed from the final version of the V2 rules, so this section should be ignored.
To pick up your own gun carriage of superheavy doom, head over to the Maelstrom's Edge webstore here! You will find the gun carriage in the 'Terrain & Accessories' section.
What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!
For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.
Alongside the slowly expanding Maelstrom's Edge model range and associated rules, we have from time to time released additional unofficial rules to accompany conversions or kitbashes of models borrowed from other ranges. When we tracked down the PDC Gaming gun carriage and added it to the webstore, we also released some rules to use it in your Epirian force as a Thunderbolt Sentry Drone. This week, we have updated the Thunderbolt rules for use in Maelstrom's Edge V2!
Thunderbolt Sentry Drones add some heavy firepower to Epirian forces, trundling around the battlefield and laying waste to enemy units with a range of different heavy weapons.
You can download the updated rules page for the Thunderbolt Sentry Drone along with the Maelstroms' Edge V2 Beta rules from the website here!
The Thunderbolt is a vehicle, and follows the rules for Large Models. Note that the section on page 27 of the Beta Rules entitled 'DIRECTIONAL MOVEMENT' has been removed from the final version of the V2 rules, so this section should be ignored.
To pick up your own gun carriage of superheavy doom, head over to the Maelstrom's Edge webstore here! You will find the gun carriage in the 'Terrain & Accessories' section.
What are you working on? We would love to see your models and terrain in the Comm Guild Facebook group!
For other building ideas, modeling tutorials, army spotlights and conversion walkthroughs, check out the Hobby section of the Maelstrom's Edge website here.
Maelstrom's Edge V2 - Updated Imperial Marine rules!
Posted on Tuesday Mar 22, 2022 at 05:00pm in Gaming
- by Iain Wilson
With the V2 rules (which you can grab for free right now in their Beta format!) updating all of the existing factions, it seemed like a good time to revisit my homebrew 'Imperial Marine' faction list, to give those old marines some new tricks to bring to tables on the Edge.
I have fleshed the original units out a little by adding in some extra options here and there, and reworked some rules and equipment to work better within the new rules system. It doesn't include rules for every available model option out there, but should give more than enough variety to put together some reasonably varied forces comprised of whichever suitable power armored panhuman models you may have sitting around.
You can find the new unit sheets as a PDF document in the V2 Trial Rules section of the Maelstrom's Edge website here. Note that these rules are intended as just a fun way to use some of your non-Maelstrom's Edge models in your games. The Imperial Marine faction is not a 'canon' part of the Maelstrom's Edge background, nor are the rules an official part of the game, so you should only use them with your opponent's consent. These rules also aren't as thoroughly tested yet as the other faction rules, so feel free to kick the tyres and get back to me if you find any oddities, or find anything that you think isn't working quite right!
While you're there, get started with the V2 rules by downloading the Beta rulebook from the Trial Rules section of the Maelstrom's Edge website here. The Beta rules documents contain all of the rules for playing V2 games, but keep in mind that these are just 'preview' documents - some rules may be revised based on feedback, and the final layout including background material for the factions and the Maelstrom's Edge universe, artwork and other 'flavor' material is missing.
If you have any thoughts on the Beta rules, pop on over to the Comm Guild Facebook group, or start up a thread in the Maelstrom's Edge section on the Dakka Dakka forums. We welcome any feedback, and would love to hear how everyone's forces stack up in the new rules!
Imperial Marine models shown in this article are from Games Workshop, Anvil Industry and Bluebird Toys.
With the V2 rules (which you can grab for free right now in their Beta format!) updating all of the existing factions, it seemed like a good time to revisit my homebrew 'Imperial Marine' faction list, to give those old marines some new tricks to bring to tables on the Edge.
I have fleshed the original units out a little by adding in some extra options here and there, and reworked some rules and equipment to work better within the new rules system. It doesn't include rules for every available model option out there, but should give more than enough variety to put together some reasonably varied forces comprised of whichever suitable power armored panhuman models you may have sitting around.
You can find the new unit sheets as a PDF document in the V2 Trial Rules section of the Maelstrom's Edge website here. Note that these rules are intended as just a fun way to use some of your non-Maelstrom's Edge models in your games. The Imperial Marine faction is not a 'canon' part of the Maelstrom's Edge background, nor are the rules an official part of the game, so you should only use them with your opponent's consent. These rules also aren't as thoroughly tested yet as the other faction rules, so feel free to kick the tyres and get back to me if you find any oddities, or find anything that you think isn't working quite right!
While you're there, get started with the V2 rules by downloading the Beta rulebook from the Trial Rules section of the Maelstrom's Edge website here. The Beta rules documents contain all of the rules for playing V2 games, but keep in mind that these are just 'preview' documents - some rules may be revised based on feedback, and the final layout including background material for the factions and the Maelstrom's Edge universe, artwork and other 'flavor' material is missing.
If you have any thoughts on the Beta rules, pop on over to the Comm Guild Facebook group, or start up a thread in the Maelstrom's Edge section on the Dakka Dakka forums. We welcome any feedback, and would love to hear how everyone's forces stack up in the new rules!
Imperial Marine models shown in this article are from Games Workshop, Anvil Industry and Bluebird Toys.